The first cluster "There is no software" reflects on infrastructural issues. They engage with the manifold ways in which the virtual worlds generated by computation depend on the planet, but they also feed on its ecosystem’s imagery, relations, and data as they imagine alternatives for the world from which they emerge.
The second cluster Regeneration speculates on what never was but might have been; these artworks imagine the regenerative power of the virtual and its possible impacts on real-world scenarios, ecosystems, and non-human and interspecies alliances. They are collaborative human-machine explorations that provide counternarratives around technology and around artificial and natural agency.
The third cluster Rituals of Nascent Worlds closes the first year of Phase 2 releases by weirding our understanding and experience of reality through magic, as an alternative system competing with technic and as a generative tool that weaves "the ineffable" (Federico Campagna) into reality, manifesting and actualizing in digital worlds. By claiming the critical and generative potential of magical thinking, the artists featured in this third cluster reimagine our alliances with technology, queer our belief systems, and engage in collaborative practices. They obstruct and restructure perception, representation, and narrative by infusing them with alternative thought in dynamic and evolving environments.
ARE YOU FOR REAL's fourth cluster, This Too Is a Territory – Navigating Digital Frontiers, features artworks that explore uncharted algorithmic territories in a quest to critically uncover forms of agency, resistance, and resilience. They pose questions about whether Web 3.0 holds the promise of a decentralized and federated internet, yet also reveal its revitalization of extractive fantasies on the internet and marketing schemes. They suggest that world-building may give rise to tactical algorithmic agency—the capacity for people to actively shape the outcome of corporations’ algorithmic computation for their own benefit.
Agents of Fluid Predictions, the fifth cluster, forms an inquiry into the ever-changing landscape of foresight. Prediction is shown to be ephemeral, certainty dissolves into speculation, truth shifts like sand, past and future are fluid.
In its sixth and final cluster Dead Futures: Figures, Hybrids, and Hauntology, phase two concludes with an inquiry into history, conflict, and myths. The artworks summon the specters of mythological and historical figures to digitally reimagine stories of resistance, revive traditions, and investigate conflict and colonization. What unites these works is the question of how specters of potential futures from the past influence discourse: how does hauntology, thus the non-existent, have real effects? If lost futures haunt the present, rediscovered knowledge may offer new perspectives.
ARE YOU FOR REAL Phase 2 aspires to situate and question a multiplicity of cosmotechnics (to pick up Yuk Hui’s term) shaped by a diverse and decentralized community of artists through a sequence of cosmological propositions, alternating between planetary and terrestrial, ecological and technological, magical and decolonial. They enable us to grasp various aspects of digitalization, and to explore a reality now irreducibly entangled with the online sphere.